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| | + | on.'''arrowKey'''() is an event handler. <br> This handler get called when a arrow key gets pressed. This handler will '''not''' be called if you already use other handlers to catch arrow keys (such as on.arrowLeft).<br> |
| | | | |
| | + | == Example == |
| | | | |
| | + | <source lang="lua"> |
| | + | msg = "" |
| | + | |
| | + | function on.paint(gc) |
| | + | gc:drawString(msg, 10, 10, "top") |
| | + | end |
| | + | |
| | + | function on.arrowKey(key) |
| | + | msg = "Key " .. key |
| | + | platform.window:invalidate() |
| | + | end |
| | + | |
| | + | </source> |
| | + | |
| | + | == See Also == |
| | + | |
| | + | *[[on.arrowDown]] |
| | + | *[[on.arrowUp]] |
| | + | *[[on.arrowRight]] |
| | + | *[[on.arrowLeft]] |
| | | | |
| | [[Category:Events]] | | [[Category:Events]] |