Difference between revisions of "D2Editor:newRichText"
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== Example == | == Example == | ||
− | <source lang="lua"> | + | <source lang="lua" highlight=2> |
function on.create() | function on.create() | ||
editor = D2Editor.newRichText() | editor = D2Editor.newRichText() | ||
Line 19: | Line 19: | ||
function on.charIn(char) | function on.charIn(char) | ||
− | currentText = editor:getText() | + | currentText = editor:getText() or "" |
editor:setText(currentText .. char) | editor:setText(currentText .. char) | ||
--Add char to the editor | --Add char to the editor | ||
Line 30: | Line 30: | ||
</source> | </source> | ||
− | A very simple text editor (its actually more complicated that it be, but it shows the basics). | + | A very simple text editor (its actually more complicated that it should be, but it shows the basics). |
== See also == | == See also == |
Latest revision as of 16:27, 18 June 2012
D2Editor.newRichText is a function that is part of the D2Editor Library.
This function creates and returns a new rich text editor. In order for the editor to display you will need to use use D2Editor.move() and D2Editor.resize() after the declaration.
Syntax
D2Editor.newRichText()
creates and returns a new rich text editor.
Example
function on.create()
editor = D2Editor.newRichText()
editor:move(0,0)
editor:resize(200,100)
end
function on.charIn(char)
currentText = editor:getText() or ""
editor:setText(currentText .. char)
--Add char to the editor
end
function on.enterKey()
on.charIn(string.char(10))
--Add a new line
end
A very simple text editor (its actually more complicated that it should be, but it shows the basics).