Difference between revisions of "D2Editor:move"

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D2Editor.'''move''' is a function that is part of the D2Editor Library.  
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D2Editor:'''move''' is a function that is part of the D2Editor Library.  
  
 
<br>  
 
<br>  
  
This function moves a D2Editor to given coordinates.
+
This function moves a D2Editor to given coordinates (relative to the upper left corner)
  
 
== Syntax  ==
 
== Syntax  ==
  
D2Editor:'''move'''(x, y)<br> sets the position of the editor (relative to the upper left corner)
+
D2Editor:'''move'''(x, y)
  
 
== Example  ==
 
== Example  ==
  
<source lang="lua">
+
<source lang="lua" highlight=3>
function on.create()
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function on.construction() -- or on.create if OS 3.1
 
editor = D2Editor.newRichText()
 
editor = D2Editor.newRichText()
 
editor:move(0,0)
 
editor:move(0,0)
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</source>  
 
</source>  
  
A very simple text editor (its actually more complicated that it be, but it shows the basics).  
+
A very simple text editor (its actually more complicated that it should be, but it shows the basics).
  
 
== See also  ==
 
== See also  ==

Latest revision as of 17:41, 18 June 2012

D2Editor:move is a function that is part of the D2Editor Library.


This function moves a D2Editor to given coordinates (relative to the upper left corner)

Syntax

D2Editor:move(x, y)

Example

function on.construction() -- or on.create if OS 3.1
	editor = D2Editor.newRichText()
	editor:move(0,0)
	editor:resize(200,100)
end

function on.charIn(char)
	currentText = editor:getText()
	editor:setText(currentText .. char)
	--Add char to the editor
end

function on.enterKey()
	on.charIn(string.char(10))
	--Add a new line
end

A very simple text editor (its actually more complicated that it should be, but it shows the basics).

See also