Difference between revisions of "D2Editor:resize"

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== Syntax  ==
 
== Syntax  ==
  
D2Editor:'''resize'''(width, height)<br> sets the height and width of an editor
+
D2Editor:'''resize'''(width, height)
  
 
== Example  ==
 
== Example  ==
  
<source lang="lua">
+
<source lang="lua" highlight=4>
function on.create()
+
function on.construction() -- or on.create if OS 3.1
 
editor = D2Editor.newRichText()
 
editor = D2Editor.newRichText()
 
editor:move(0,0)
 
editor:move(0,0)
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</source>  
 
</source>  
  
A very simple text editor (its actually more complicated that it be, but it shows the basics).  
+
A very simple text editor (its actually more complicated that it should be, but it shows the basics).
 +
 
  
 
== See also  ==
 
== See also  ==
 
+
<categorytree mode=pages>D2Editor</categorytree>
*[[D2Editor.getExpression]]()&nbsp;:
 
*[[D2Editor.getExpressionSelection]]()&nbsp;:
 
*[[D2Editor.isVisible]]()&nbsp;:
 
*[[D2Editor.newRichText]]()&nbsp;:
 
*[[D2Editor.move]]()&nbsp;:
 
*[[D2Editor.setExpression]]()&nbsp;:
 
*[[D2Editor.setFocus]]()&nbsp;:
 
*[[D2Editor.setFontSize]]()&nbsp;:
 
*[[D2Editor.setFormattedText]]()&nbsp;:
 
*[[D2Editor.setMainFont]]()&nbsp;:
 
*[[D2Editor.setReadOnly]]()&nbsp;:
 
  
 
[[Category:D2Editor]]
 
[[Category:D2Editor]]

Latest revision as of 17:49, 18 June 2012

D2Editor:resize is a function that is part of the D2Editor Library.


This function resizes a D2Editor to the gives height and width.

Syntax

D2Editor:resize(width, height)

Example

function on.construction() -- or on.create if OS 3.1
	editor = D2Editor.newRichText()
	editor:move(0,0)
	editor:resize(200,100)
end

function on.charIn(char)
	currentText = editor:getText()
	editor:setText(currentText .. char)
	--Add char to the editor
end

function on.enterKey()
	on.charIn(string.char(10))
	--Add a new line
end

A very simple text editor (its actually more complicated that it should be, but it shows the basics).


See also

<categorytree mode=pages>D2Editor</categorytree>