Difference between revisions of "Physics Engine API"

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(Created page with "Here's a list of all the functions/methods of the Physics Engine API. (WIP !)<br> <br> *Arbiters and Collision Pairs<br> *Bodies<br>physics.Body:activate<br>physics...")
 
 
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Here's a list of all the functions/methods of the [[Physics Engine]] API. (WIP&nbsp;!)<br>  
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Here's a list of all the functions/methods of the [[Physics Engine]] API. (WIP !)<br/>  
  
<br>
 
  
*Arbiters and Collision Pairs<br>
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* Arbiters and Collision Pairs
*Bodies<br>physics.Body:activate<br>physics.Body:angle<br>physics.Body:angVel<br>physics.Body:applyForce<br>physics.Body:applyImpulse<br>physics.Body:data<br>physics.Body:force<br>physics.Body:isRogue<br>physics.Body:isSleeping<br>physics.Body:local2World<br>physics.Body:kineticEnergy<br>physics.Body:mass<br>physics.Body:moment<br>physics.Body:pos<br>physics.Body:resetForces<br>physics.Body:rot<br>physics.Body:setAngle<br>physics.Body:setAngVel<br>physics.Body:setData<br>physics.Body:setForce<br>physics.Body:setMass<br>physics.Body:setMoment<br>physics.Body:setPos<br>physics.Body:setPositionFunc<br>physics.Body:setTorque<br>physics.Body:setVel<br>physics.Body:setVelocityFunc<br>physics.Body:setVLimit<br>physics.Body:setWLimit<br>physics.Body:sleep<br>physics.Body:sleepWithGroup<br>physics.Body:torque<br>physics.Body:updatePosition<br>physics.Body:updateVelocity<br>physics.Body:vel<br>physics.Body:vLimit<br>physics.Body:wLimit<br>physics.Body:world2Local  
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* Bodies
*Bounding Boxes<br>
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** physics.Body:activate
*Circle Shapes<br>
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** physics.Body:angle
*Constraints<br>
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** physics.Body:angVel
*Misc<br>
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** physics.Body:applyForce
*Polygon Shapes<br>
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** physics.Body:applyImpulse
*Segment Shapes<br>
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** physics.Body:data
*SegmentQueryInfo<br>
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** physics.Body:force
*Shape Queries<br>
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** physics.Body:isRogue
*Shapes<br>
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** physics.Body:isSleeping
*Space Queries<br>
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** physics.Body:local2World
*Spaces<br>
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** physics.Body:kineticEnergy
*Vectors<br>
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** physics.Body:mass
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** physics.Body:moment
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** physics.Body:pos
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** physics.Body:resetForces
 +
** physics.Body:rot
 +
** physics.Body:setAngle
 +
** physics.Body:setAngVel
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** physics.Body:setData
 +
** physics.Body:setForce
 +
** physics.Body:setMass
 +
** physics.Body:setMoment
 +
** physics.Body:setPos
 +
** physics.Body:setPositionFunc
 +
** physics.Body:setTorque
 +
** physics.Body:setVel
 +
** physics.Body:setVelocityFunc
 +
** physics.Body:setVLimit
 +
** physics.Body:setWLimit
 +
** physics.Body:sleep
 +
** physics.Body:sleepWithGroup
 +
** physics.Body:torque
 +
** physics.Body:updatePosition
 +
** physics.Body:updateVelocity
 +
** physics.Body:vel
 +
** physics.Body:vLimit
 +
** physics.Body:wLimit
 +
** physics.Body:world2Local  
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* Bounding Boxes
 +
* Circle Shapes
 +
* Constraints
 +
* Misc
 +
* Polygon Shapes
 +
* Segment Shapes
 +
* SegmentQueryInfo
 +
* Shape Queries
 +
* Shapes
 +
* Space Queries
 +
* Spaces
 +
* Vectors

Latest revision as of 10:46, 25 June 2012

Here's a list of all the functions/methods of the Physics Engine API. (WIP !)


  • Arbiters and Collision Pairs
  • Bodies
    • physics.Body:activate
    • physics.Body:angle
    • physics.Body:angVel
    • physics.Body:applyForce
    • physics.Body:applyImpulse
    • physics.Body:data
    • physics.Body:force
    • physics.Body:isRogue
    • physics.Body:isSleeping
    • physics.Body:local2World
    • physics.Body:kineticEnergy
    • physics.Body:mass
    • physics.Body:moment
    • physics.Body:pos
    • physics.Body:resetForces
    • physics.Body:rot
    • physics.Body:setAngle
    • physics.Body:setAngVel
    • physics.Body:setData
    • physics.Body:setForce
    • physics.Body:setMass
    • physics.Body:setMoment
    • physics.Body:setPos
    • physics.Body:setPositionFunc
    • physics.Body:setTorque
    • physics.Body:setVel
    • physics.Body:setVelocityFunc
    • physics.Body:setVLimit
    • physics.Body:setWLimit
    • physics.Body:sleep
    • physics.Body:sleepWithGroup
    • physics.Body:torque
    • physics.Body:updatePosition
    • physics.Body:updateVelocity
    • physics.Body:vel
    • physics.Body:vLimit
    • physics.Body:wLimit
    • physics.Body:world2Local
  • Bounding Boxes
  • Circle Shapes
  • Constraints
  • Misc
  • Polygon Shapes
  • Segment Shapes
  • SegmentQueryInfo
  • Shape Queries
  • Shapes
  • Space Queries
  • Spaces
  • Vectors