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Create the page "Physics Engine/Vectors" on this wiki! See also the search results found.
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- ...yle="margin-left:20px; font-size:1.4em; background-color:#fdfdfd">vector = physics.Vect(x, y) vector = physics.Vect(angle)0 members (0 subcategories, 0 files) - 09:16, 18 July 2012
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- Here's a list of all the functions/methods of the [[Physics Engine]] API. (WIP !)<br/> ** physics.Body:activate1 KB (154 words) - 11:46, 25 June 2012
- == [[:Category:Physics_Engine|Physics Engine]] == A port of Chipmunk Physics 5.3 has been embedded as an optional module (you have to 'require' it at th18 KB (2,861 words) - 22:28, 8 November 2014