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Category:Physics Engine/Bodies

176 bytes added, 13:02, 25 June 2012
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Essai
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A body holds the physical properties (mass, position, rotation, velocity, etc.) of an object.<br>It does not have a shape until you attach one (or more) to it. Its type is TI.cpBody.
 
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[[Category:Physics_Engine]]
 
[[Category:Physics_Engine]]

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