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Physics Engine API

60 bytes removed, 11:46, 25 June 2012
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Here's a list of all the functions/methods of the [[Physics Engine]] API. (WIP&nbsp;!)<br>  
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Here's a list of all the functions/methods of the [[Physics Engine]] API. (WIP !)<br/>  
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<br>
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*Arbiters and Collision Pairs<br>
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* Arbiters and Collision Pairs
*Bodies<br>physics.Body:activate<br>physics.Body:angle<br>physics.Body:angVel<br>physics.Body:applyForce<br>physics.Body:applyImpulse<br>physics.Body:data<br>physics.Body:force<br>physics.Body:isRogue<br>physics.Body:isSleeping<br>physics.Body:local2World<br>physics.Body:kineticEnergy<br>physics.Body:mass<br>physics.Body:moment<br>physics.Body:pos<br>physics.Body:resetForces<br>physics.Body:rot<br>physics.Body:setAngle<br>physics.Body:setAngVel<br>physics.Body:setData<br>physics.Body:setForce<br>physics.Body:setMass<br>physics.Body:setMoment<br>physics.Body:setPos<br>physics.Body:setPositionFunc<br>physics.Body:setTorque<br>physics.Body:setVel<br>physics.Body:setVelocityFunc<br>physics.Body:setVLimit<br>physics.Body:setWLimit<br>physics.Body:sleep<br>physics.Body:sleepWithGroup<br>physics.Body:torque<br>physics.Body:updatePosition<br>physics.Body:updateVelocity<br>physics.Body:vel<br>physics.Body:vLimit<br>physics.Body:wLimit<br>physics.Body:world2Local  
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* Bodies
*Bounding Boxes<br>
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** physics.Body:activate
*Circle Shapes<br>
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** physics.Body:angle
*Constraints<br>
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** physics.Body:angVel
*Misc<br>
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** physics.Body:applyForce
*Polygon Shapes<br>
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** physics.Body:applyImpulse
*Segment Shapes<br>
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** physics.Body:data
*SegmentQueryInfo<br>
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** physics.Body:force
*Shape Queries<br>
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** physics.Body:isRogue
*Shapes<br>
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** physics.Body:isSleeping
*Space Queries<br>
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** physics.Body:local2World
*Spaces<br>
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** physics.Body:kineticEnergy
*Vectors<br>
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** physics.Body:mass
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** physics.Body:moment
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** physics.Body:pos
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** physics.Body:resetForces
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** physics.Body:rot
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** physics.Body:setAngle
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** physics.Body:setAngVel
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** physics.Body:setData
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** physics.Body:setForce
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** physics.Body:setMass
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** physics.Body:setMoment
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** physics.Body:setPos
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** physics.Body:setPositionFunc
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** physics.Body:setTorque
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** physics.Body:setVel
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** physics.Body:setVelocityFunc
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** physics.Body:setVLimit
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** physics.Body:setWLimit
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** physics.Body:sleep
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** physics.Body:sleepWithGroup
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** physics.Body:torque
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** physics.Body:updatePosition
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** physics.Body:updateVelocity
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** physics.Body:vel
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** physics.Body:vLimit
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** physics.Body:wLimit
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** physics.Body:world2Local  
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* Bounding Boxes
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* Circle Shapes
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* Constraints
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* Misc
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* Polygon Shapes
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* Segment Shapes
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* SegmentQueryInfo
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* Shape Queries
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* Shapes
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* Space Queries
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* Spaces
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* Vectors

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