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Create the page "Physics Engine/Segment Shapes" on this wiki! See also the search results found.
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- A segment shape is defined by two end points and a radius. Its type is TI.cpSegmentSh [[Category:Physics_Engine]] [[Category:Physics_Engine/Shapes]]0 members (0 subcategories, 0 files) - 14:30, 25 June 2012
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- Here's a list of all the functions/methods of the [[Physics Engine]] API. (WIP !)<br/> ** physics.Body:activate1 KB (154 words) - 11:46, 25 June 2012
- == [[:Category:Physics_Engine|Physics Engine]] == A port of Chipmunk Physics 5.3 has been embedded as an optional module (you have to 'require' it at th18 KB (2,861 words) - 22:28, 8 November 2014