From Inspired-Lua Wiki
Jump to navigation Jump to search

var.recall is a function that is part of the Var Library.

The function returns a the content of a math variable in the current document. It tries to return the value in a compatible Lua type. If there is no compatible type, it returns nil and an error message.


returns the content of the variable varname (must be a string).


function on.paint(gc)
	variable = var.recall("sol") --assuming that sol exists 
	gc:drawString("The diameter of the sun is " .. tostring(variable) .. " KM", 10, 10, "top")

This code retrieves the content of the variable sol (number), and prints it on the screen.

See also