Category:Physics Engine/Circle Shapes
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A CircleShape is a subclass of Shape. Its type is TI.cpCircleShape.
CircleShape
cs = physics.CircleShape(body, radius, offset)
Parameter | Type | Description |
---|---|---|
body | in physics.Body | A Body or nil |
radius | in number | The radius of the circle |
offset | in physics.Vect | The offset of the circle from the Body |
cs | out physics.CircleShape | A new CircleShape |
Returns a new CircleShape with the given body, radius, and offset vector from the body's center of gravity in body-local coordinates. Specify nil for the body to use the space's static body.
Introduced in platform.apiLevel = '2.0'
offset
ovec = physics.CircleShape:offset()
Parameter | Type | Description |
---|---|---|
self | in physics.CircleShape | The input CircleShape |
ovec | out physics.Vect | The offset of the shape from the Body |
Returns the offset vector of the shape from the body's center of gravity.
Introduced in platform.apiLevel = '2.0'
radius
r = physics.CircleShape:radius()
Parameter | Type | Description |
---|---|---|
self | in physics.CircleShape | The input CircleShape |
r | out number | The radius of the shape |
Returns the radius of the shape.
Introduced in platform.apiLevel = '2.0'
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