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  • A CircleShape is a subclass of [[:Category:Physics Engine/Shapes|Shape]]. Its type is TI.cpCircleShape. cs = physics.CircleShape(body, radius, offset)
    0 members (0 subcategories, 0 files) - 08:28, 31 July 2012

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  • Here's a list of all the functions/methods of the [[Physics Engine]] API. (WIP !)<br/> ** physics.Body:activate
    1 KB (154 words) - 11:46, 25 June 2012
  • A CircleShape is a subclass of [[:Category:Physics Engine/Shapes|Shape]]. Its type is TI.cpCircleShape. cs = physics.CircleShape(body, radius, offset)
    0 members (0 subcategories, 0 files) - 08:28, 31 July 2012
  • == [[:Category:Physics_Engine|Physics Engine]] == A port of Chipmunk Physics 5.3 has been embedded as an optional module (you have to 'require' it at th
    18 KB (2,861 words) - 22:28, 8 November 2014